<< Chapter | < Section | Table Of Contents | Section > | Chapter >>
1.
Quick Start
This section is designed to get you into EverQuest as quickly as possible and show you the basics.
1.1.
Installing the Game
System Requirements Before you install the game make sure that your system meets the EverQuest for the Macintosh system requirements.
Installing the Game Insert the EverQuest for the Macintosh CD into your CD-ROM drive. Be sure to install onto a Macintosh disk volume ("Mac OS Extended" format) and not a Unix volume ("UFS" format). Most likely, your disk drive is formatted as a Macintosh disk. Start the installation by double clicking on the EverQuest for the Macintosh disk icon to the right hand side of your desktop, then clicking on the "Install Everquest" icon that appears. Follow the instructions within the setup program to complete the installation. After the game is fully installed, an EverQuest shortcut will be added to your desktop.
For greater details, see Installation Steps in the Getting Started section.
1.2.
Starting the Game
In order to play, you must first set up an EverQuest account.
To do this, do the following:
- Make sure you are connected to the internet.
- Double click on the "Play EverQuest" icon on your desktop.
- After the EverQuest LaunchPad checks to see if your system meets the minimum requirements to play the game, the Welcome window (only shown the first time you start the game) will appear. You will be given three options:
1) "New Account" -- opens a web page where you can apply for a Station account,
2) "Subscribe" -- opens a web page to register for EverQuest for the Macintosh once you have a Station account, and
3) "Continue" -- continue if you have a Station account and are registered.
- Once you continue, you will be asked to accept the terms and use for the product, after which you will reach the Login window. If you have a valid Station account and have registered for the product, enter your station name and password and you will reach the Main window. If patching of the game is necessary, click "Patch Now." Otherwise, click "Play" to start the game.
- Click on Create a New Character. At this point, you will be required to choose a race, class and deity. You will also need to invest your ability points into your attributes. The recommended attributes to add to are colored green.
- Before your character is done, you need to choose a name. It is strongly suggested that you read the EverQuest naming policy before choosing a name. In order to protect our role playing environment, the naming policy is necessary. Please refer to the naming policy at www.EverQuest.com before selecting a name for your character. Also, you can choose to click on "Get Name" for our random name generator to suggest some names you might like. Be aware that some of these names have been taken by other players, so you may not get a random name approved every time.
- Once you have chosen a name, you may or may not be able to choose your starting city (most races only have one starting city, though some have two). After a deity and starting city have been determined, click "Enter World" to start the game.
***IMPORTANT NOTE***
Occasionally you will see references to a right-click operation in these instructions. If you have a multi-button mouse hooked up to your Macintosh, you should use it as normally and EverQuest will recognize the extra buttons and use them appropriately. If you have a single button mouse, when instructions refer to a "right-click", simply press and hold the control (Ctrl) button on the keyboard before pressing the mouse button. This is equivalent to a right-click operation.
Patch Now -- Check screen to the right, or click "Patch Information," for updated infor-mation on patches, then click "Patch Now" if any patches to the game are required. NOTE: During a lengthy patch, you may "minimize" or "hide" the launchpad window. The launchpad icon in the OS X "dock" will contain a progress bar showing the status of the patch operation
Game Options -- Provides a list of settings to tune your system for the best performance
Model Options -- Allows you to select which character models you'd like to display in detail
Support -- Provides information on ways to obtain further support playing EverQuest
News -- Provides latest news on EverQuest for the MacIntosh
1.3.
Arriving in Norrath
You begin the game in your starting city with these items (press "i" or click the inventory button on the Window Selector):
- 20 bread cakes and 20 skins of milk
- Spells (for some classes)
- Standard weapon (dagger, sword, or club)
- Scroll with instructions (a tattered note: right click on the scroll to read it)
Next, read the scroll (right-click on it) and follow the instructions. Usually it will ask you to give your message scroll to your Guild Master. He or she will then give you a basic item of clothing and more information about what to do next.
To equip the new item:
- Press "i" to open your inventory.
- Click on the item to pick it up.
- Click on the center of the Inventory screen in order to equip it.
The central area of your inventory screen is an auto-equip area. Dropping an item into the auto equip area will equip the item, provided there is nothing in the slot the item goes in and your class, race, and deity can wear or use it. If the item cannot be worn it will automatically go to one of the main inventory slots. If those are full, the item will go into the first container, starting in the upper left-most portion of your inventory. If all main inventory slots and containers are full, the item will drop to the ground. Be aware that some merchants and NPCs are greedy and might pick up items they see lying on the ground. This also can be said about other players as well.
1.4.
Moving Around
The keyboard is your main control for movement in EverQuest for the Macintosh, while the mouse controls the cursor and your current point of view.
Running and Walking To walk forward and backward, press the arrow keys on the keyboard or the Number pad keys.
Other helpful movement keys:
- "Ctrl" + "r" to toggle Run and Walk mode
- "Num Lock" to toggle AutoRun
Note: hitting forward or backward movement keys (arrows) will also end AutoRun
- "Ctrl" + "S" or
- "Ctrl" + "A" to step sideways
- Spacebar to jump
- "d" to toggle crouching or standing
Looking around using the mouse or number pad keys to change your current point of view:
Right-click-and-drag mouse to look around
Numpad "9", "3" to pan view up, down
Numpad "5" to re-center view
Numpad "7", "1" to zoom view in, out
Swimming Most cities in Norrath are conveniently located near ponds or large bodies of water, and some even have fountains and underwater aqueduct systems. You can swim in water for a short period of time. The better you are at swimming, the longer you can hold your breath.
To swim:
- Walk into the water. Notice that a new gauge appears. This is an important gauge; it indicates how much air you have left. When it runs out your character will begin to suffocate.
- Pan your view down and move forward to swim down.
- Watch your air gauge. When it gets low, emerge for air.
- Pan your view up and move forward to swim up to take a breath.
Note: You can swim with your head above water by panning the view up slightly.
1.5.
Communicating
EverQuest for the Macintosh provides an ongoing source of social interaction. You can chat with fellow players on message boards, or talk to NPCs and other players within the game.
In general, whenever you send a message all players in the immediate vicinity "hear" you, and whatever you typed appears in the scrolling text portion of their screens (their Main Chat window). However, you can also send private messages.
You send messages using the chat bar (at the bottom of the Main Chat window), and all communications from all characters show up as text in the Main Chat window.
To send messages to characters in the game:
- Press "Return" or click in the chat bar to activate the text cursor.
- Type your message.
- Press "Return" to send the message.
Note: This assumes that your chat is set to use /say as the default mode, which is the default setting.
To talk to a non-player character (such as a shopkeeper NPC):
- Click on the non-player character (the NPC's name should appear in the Target Window), then press "h".
Note: You should see your character hail the NPC in your Main Chat window.
- The NPC will often respond to your hail. Words in [brackets] indicate keywords - when you see these, try asking an NPC additional questions using those words. You may get some useful information, or even a quest.
Note: However you choose to communicate, please refrain from using inappropriate language.
1.6.
Attacking with Weapons
Once you've got a target, you can simply press "a" (or whichever key you've remapped this function to), and your character will automatically make the attack. Your main task at that point is to stay close enough to hit the target.
- "a" Initiate auto-attack (on current target).
- "Esc" Remove current target from Target window.
During melee combat, you must be standing fairly close to your opponent. If you're not near enough, you'll see a message in your Main Chat window that says, "Your target is too far away." Be sure to remain facing your target. Ranged attacks can be made from as far away as the weapon will allow. Creatures usually rush toward you, however, once you hit them.
The text display also shows you whether your blow landed or missed, and whether or not your opponent has hit you. If you've taken or applied damage, you can see that as well. The amount of damage you can deliver to an opponent is an automatic function of your physical strength, the weapon you use and weapon skills. Your ability to evade blows or withstand blows is based on your combat skills and your armor.
See Health, Damage and Dying for information on how damage affects you.
1.7.
Using Magic
Some classes start out with one or more spells.
To learn (scribe and memorize) a spell:
- Click the spell book icon at the bottom of your Spells window to open your spell book, or press "Ctrl" - "B".
- Click on a spell scroll in your inventory to place the scroll on your cursor (you can right-click on a scroll first to view its contents).
- Click on a free slot in your spell book to scribe (write) the spell.
Scribed spells are permanently recorded in your spell book. But you can't cast every spell in your book. You must first choose to memorize spells. Characters can only memorize eight spells, so at higher levels it becomes a tactical decision as to which spells to keep 'in-mind'.
- Once it's scribed, click on the spell icon in your spell book.
- A spell icon will appear on your cursor.
- Click on one of the spell gems (the oval slots in your Spells window) to memorize the spell.
To cast a spell:
- Click on a target. The target's name should appear in the Target window (spells that affect only you don't require a target).
- Click on a spell gem that is holding a memorized spell.
- A casting timer will appear. This indicates the time your character needs to finish casting the spell.
- Wait for the casting timer to disappear, then cast again if you'd like.
1.8.
Skills
Your character possesses a few basic skills at the start of the game. Everyone can Beg, Fish, use Sense Heading and Bind Wounds. Some skills (like Elvish or Pick Lock) are only originally known to those of a specific race or class, while others that you don't originally know can be learned over time (such as Meditation if you are a spell caster).
In order to use a skill you'll want to place it on an easily accessed hot key button.
To do this:
- Click on the Skills tab (the hand) of the Actions Window.
- Right-click on an empty Hot Button slot.
- Click on a skill to assign it to that slot.
- Click that Hot Button to use the skill.
Open your inventory ("i") and click Skills to see how proficient you are in any given skill. The more you use a skill, the better you become at it. When your skills improve messages appear in your chat window.
1.9.
Acquiring, Selling and Buying Items
The most common method of acquiring items is to defeat monsters in battle and take their stuff. It is important to note that you can only loot an NPC corpse if the damage you and/or your group did to that NPC was greater than anyone else or their group. It is considered good etiquette not to interfere in a combat unless asked (or you ask if the person needs aid and they say yes).
To loot the corpse of a monster or player you've killed:
- Right-click on the corpse to open its inventory.
- Click on an item in the corpse's inventory. It "floats" on your cursor.
- Click on a free slot in your inventory.
Note: Because you can't drop a No Drop item once you pick it up, a confirmation box will appear when you try to loot such an item.
or you can use the shortcut method:
- Right-click on the corpse to open its inventory.
- Right-click on an item in that inventory and the game will 'auto-equip' it by trying to place it in the most appropriate spot in your inventory (if there is room).
To buy/sell an item:
- Right-click on a merchant NPC (Note: you will have to be relatively close to the merchant for this to work. If you are too far away you will only receive the "consider" information for the merchant, not the merchant window).
- Click on an item in your inventory to offer to sell it or click on an item in the merchant's inventory to purchase it.
- Click on the arrows or type in a number to adjust the quantity if you're buying or selling multiple items.
- Click Purchase or Sell to purchase or sell the quantity of items you've selected.
Note that the merchant will tell you if you don't have enough money to buy an item or if he is not interested in purchasing something you wish to sell after you click the Purchase or Sell button.
FYI: 1 platinum = 10 gold = 100 silver = 1000 copper
To give away/drop/destroy an item:
- Open your inventory ("i").
- Click on the item (it "floats" on the cursor).
- To drop it, click anywhere in your front view where there is no player character or non-player character (the ground is a good choice here).
- To give it to someone, click on that person. This will open the Trade window. Just click Trade to give them the item (the person receiving your gift will also have to click Trade to complete the trade, so don't run off until the trade is completed).
- To destroy it, click Destroy.
If you accidentally drop an item, you can pick it up:
- Click on the item (it might appear as a small bag on the ground or as a representation of the item).
- Click in an open inventory slot.
Note: Items dropped to the ground may be picked up by greedy NPCs or other Player Characters. Do not consider the ground a safe place to store any items.
1.10.
Exiting the Game
Your character does not require food, drink or rest whenever you're not playing. The next time you start the game, your character's previous condition is restored. (For example, if you were tired and hungry, you'll still be tired and hungry when you resume playing.)
To exit the game, sit down and set up camp in a safe area. Click Sit (or "Ctrl" + "s") on the Main tab in the Actions window, then Camp (or "Ctrl" + "c"). This takes approximately 30 seconds.
When you return to the game later your character will be where you left him. Keep that in mind when choosing your campsite.
<< Chapter | < Section | Table Of Contents | Section > | Chapter >>
|